// a1.h : main header file for the A1 application
//

#if !defined(AFX_A1_H__502E2B59_B762_11D7_A240_5254AB3E4F7E__INCLUDED_)
#define AFX_A1_H__502E2B59_B762_11D7_A240_5254AB3E4F7E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols
#include "LSingleDocTemplate.h"
/////////////////////////////////////////////////////////////////////////////
// CA1App:
// See a1.cpp for the implementation of this class
//

class CA1App : public CWinApp
{  
public:
	CA1App();
	//CString m_sUserName;
	CString m_sPurview;
	//CString m_sDBIP;
	LSingleDocTemplate* pDocTemplate;

	HANDLE m_hMutex;
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CA1App)
	public:
	virtual BOOL InitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CA1App)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_A1_H__502E2B59_B762_11D7_A240_5254AB3E4F7E__INCLUDED_)
